Patch V0.8.5.5.2


 * Fixed - Durability of iron Shovel/Pickaxe to low
 * Fixed - Items has move icon even if inventory is closed
 * Fixed - Half built chest lid is on the floor
 * Fixed - Pathing issues with loggers trying to get to a tree
 * Fixed - Critical low - level decision engine framework issue in which the npc's behavior tree would terminate prematurely leading to undefined behavior
 * Fixed - Loggers erroneously pick up everything (non-tree dropped items) from near a storage when processing items from a tree to put at remote storage
 * Fixed - Loggers loop between Remote and previous tree cut location without carrying any supplies
 * Fixed - Increased damage and range of Spear, removed that it was possible to harvest plants with it
 * Fixed - Kicking player from Setlement does not erase name in list, but player can then be reinvited
 * Fixed - Running into a tree can get the player stuck
 * Fixed - Build Menu have wrong icons in secondary menu
 * Fixed - Certain npc states don't allow for menu to be displayed
 * Fixed - Fixed handles recipes to corresponding size
 * Fixed - Builder NPC still have trouble finding a hammer
 * Fixed - The host is visible before it is fully started
 * Fixed - Anvil menu is covered by the description
 * Fixed - Added a function that will force a Re-Initializing of the Foliages if we are doing big changes on it to prevent forcing people to start a new game
 * Fixed - Fixed that function for saving the foliages get called twiced on saving a game
 * Fixed - Fruit trees and berry bushes missing after load
 * Fixed - Wrong item name in the tool tip description
 * Fixed - Plants not visible on Client side
 * Fixed - After reload, plants previously removed, grow through foundations
 * Fixed - Localization is not working
 * Fixed - Items crafted at workstation does not go to backpack by default, but drops onto table
 * Fixed - Partially built Stations looses previous built stage ghost mesh
 * Fixed - Wooden Bucket is raw after crafting it
 * Fixed - Opening chests unnecessary delay
 * Fixed - Moving stations causes hit
 * Fixed - Shift+Click+Click to pick up items up fast from nearby, triggers hit with axe/tool if that is equiped
 * Fixed - Removed | from claiming tooltip
 * Fixed - Character skin problem
 * Fixed - Burning torch is extinguished when it is placed onto the ground (client side)
 * Fixed - Display settings (Gamma) not not set at game start from saved settings
 * Fixed - PgUP keybind hardcoded
 * Fixed - Memory leak and game freeze
 * Fixed - Crafting progress as client is not taken away
 * Fixed - Crafting Progress doesnt worked on Client after loading a savegame.
 * Fixed - When producing items all produced items show 0% and stay on screen