Update 29

Update 29 (V0.0.8.0b) was released November 11th, 2018.

Dev Notes
We are proud to announce that we got an investment for finishing Journey of Life.

So it's not a question anymore if this game will be finished or not, because the answer is definitely YES! We're going to finish it :D

This is a small update that will fix mostly all multiplayer issues.

We posted photos below to show what we work on and what will be added in the next update.

I would like to say thanks to everybody who supported us from the start.

Trello page will be updated soon and it will be the games official Roadmap

Thanks once again to everybody <3

In the next update we will add a part of the modular weapons system.

Each weapon part will have its own stats and combining them will yield to different stats.

Which means different stamina consumption, agility, attack damage and much more depending on parts used.

Updates of those will be in parts.

First, one should be posted in a few days.

Currently, we only made axes. But the next tools will come also. You can see an example of those on photos. There are 64 possible combinations right now and we plan to expand those even more.

Audio

 * Added roar to the lion
 * Added 3d sound settings for footsteps, hit sound and lion roar

Gameplay

 * Added LOD's to all animals (optimization)
 * Increased Grass max stack to 20
 * Increased Yuccamax stack to 10
 * Improved light of fireplace (light increase with the size of fire)
 * Adjusted tooltip offset of some stations
 * Fixed foliage tooltip misspelling 'Grew'
 * Fixed unable to build a composter
 * Fixed crab is not correct size after harvesting
 * Decreased stamina consumption while sprinting

Multiplayer

 * Removed the save/load button from the menu in Multiplayer
 * Fixed client cant consume items
 * Fixed client doesn't see previous building stage
 * Fixed client being unable to harvest plants with hands until the host hits it one time
 * Fixed client doesn't get info about destroyed foliages without fruits on re-join
 * Fixed that all players are unable to toggle the HUD after someone disconnected
 * Fixed that the client cant consume items